MK GlobalEngineering
Mobile apps

Apps for the people who work on their feet.

Drivers, field staff, sales reps and customers live on their phones. We build apps that share one backend with your web product, so a change happens once and shows up everywhere.

In plain words

When an app is worth it, and when a website is enough.

An app earns its place when people use it daily, need it without a signal, or need the phone itself: camera, GPS, barcode scanning, notifications. If your users visit once a month, a good mobile website is cheaper and easier. We will tell you which one you need. When it is an app, we build it on the same backend as your website, so there is one source of truth for customers, orders and prices.

When this is the right call
  • Your team works in the field, in warehouses or on the road with patchy coverage.
  • Customers need to track, pay, scan or get notified in the moment.
  • You already have a web product and want the same data on phones.
  • You need store presence under your own brand for trust.
One backend, every screen

The phone app and the website call the same API. Behind it sit the business logic and the database. Nothing is duplicated, so a price change or a new rule reaches every customer at once.

What you get

What is included in a mobile app

  • iOS and Android

    One codebase, native look and feel on both platforms, tested on real devices including older low-cost Android phones.

  • Offline mode

    Work continues without a signal. Actions queue locally and sync when the network returns, with conflicts resolved by rules you agree on.

  • Push and deep links

    Notifications that open the right screen, links from WhatsApp or SMS that land inside the app, and a web fallback when the app is not installed.

  • Store releases

    Developer accounts in your name, store listings, screenshots, review handling and a release process your team can repeat.

Under the hood

How we build mobile

Shared code where it saves money, native where it matters.

Cross-platform core
React Native with native modules where the platform demands it: camera, scanning, background location, biometrics.
Shared API contract
The app and the web use the same typed API. A schema change fails the build before it reaches a user.
Offline-first data
A local database on the device, an outbox for pending actions, idempotent requests so a retry never creates a duplicate order.
Over-the-air updates
Copy, layout and logic fixes ship without a store review. Native changes go through the stores on a planned cadence.
Monitoring
Crash reporting, performance traces and release health per version, so a bad build is caught in hours, not from reviews.
How a project runs

From idea to the stores

  1. Phase 1

    Flows

    The five screens people use most, the offline cases, and what the phone must do that a browser cannot.

  2. Phase 2

    Prototype

    A clickable build on your own phone within the first weeks. Field feedback before full build.

  3. Phase 3

    Build

    Weekly test builds through TestFlight and internal tracks. Backend and app evolve together.

  4. Phase 4

    Release and run

    Store submission, phased rollout, crash watch, and a release every few weeks after that.

Questions people ask

Do we need both iOS and Android?
Usually yes in Lebanon and the region, where Android dominates volume and iOS dominates spend. One codebase covers both.
Who owns the store accounts?
You do. Apple and Google developer accounts are opened in your company name and we work inside them.
How long until a first version?
A focused app with a few core flows is typically in testers' hands within six to ten weeks, depending on the backend.

Tell us what you need to build.

A short message is enough to start. We reply within 24 hours.